X32 PRODUCER: Routing Screen

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The routing screen is where all signal patching is done, allowing you to route internal signal paths to and from the physical input/output connectors located on the console’s rear panel.

The routing screen contains the following separate tabs:

1. Home: Allows patching of physical inputs to the 32 input channels and Aux inputs of the console.

2. Analog Out: Allows patching of internal signal paths to the console’s 16 rear-panel XLR outputs.

3. Aux Out: Allows patching of internal signal paths to the console’s 6 rear-panel ¼"/RCA auxiliary outputs.

4. P16 Out: Allows patching of internal signal paths to the 16 outputs of the console’s 16-channel P16 Ultranet output.

5. Card Out: Allows patching of internal signal paths to the 32 outputs of the X-USB card.

6. AES50-A: Allows patching of internal signal paths to the 48 outputs of the rear panel AES50-A output.

7. AES50-B: Allows patching of internal signal paths to the 48 outputs of the rear panel AES50-B output.

None of the routing screen’s tabs contains a secondary level of encoder functions. When routing audio, the Layer up/down keys do not need to be used.


Routing Screen: Home Tab

The routing screen’s home tab allows the user to patch the console’s physical rear-panel inputs to the 32 input channels and Aux inputs of the console.

As a default, the console maps the console’s 32 rear-panel analog inputs to their the respective 32 channel inputs that are accessed on input fader layers one and two, and maps the rear panel line-level (auxiliary) inputs to the third input fader layer.

However, the home tab of the routing screen can be used to change this default assignment and “crosspatch” different physical inputs to different channel inputs, in banks of 8 channels at a time. This allows the user to create a custom layout of channel inputs that differs from the order that the sources are plugged into the rear panel, and is easier than physically re-patching physical audio cables.

To assign various inputs to the console’s input channels, perform the following steps:

1. Adjust the first rotary encoder to select which 8-channel audio input source feeds input channels 1-8 of the console. As the encoder is rotated, the currently selected input will be highlighted in the vertical list of choices.

2. When the desired 8-channel source is selected, push the 1st encoder to “connect” the currently selected 8-channel source. The selected source now feeds input channels 1-8 of the console.

3. Input choices that can be assigned include:

  • Local 1-8
  • Local 9-16
  • Local 17-24
  • Local 25-32
  • AES50-A 1-8
  • AES50-A 9-16
  • AES50-A 17-24
  • AES50-A 25-32
  • AES50-A 33-40
  • AES50-A 41-48
  • AES50-B 1-8
  • AES50-B 9-16
  • AES50-B 17-24
  • AES50-B 25-32
  • AES50-B 33-40
  • AES50-B 41-48
  • Card 1-8
  • Card 9-16
  • Card 17-24
  • Card 25-32

4. To assign an 8-channel source for the other input channels of the console (9-16, 17-24, 25-32), simply repeat the process above, using the other four rotary encoders on the same screen.

5. Choices for Aux In 1-4 include:

  • Aux 1-4
  • Local 1-4
  • AES50-A 1-4
  • AES50-B 1-4
  • Card 1-4

Routing Screen: Analog Out Tab

The routing screen’s analog out tab allows the user to patch the console’s various internal signal paths to the 16 analog XLR outputs that are located on the console rear panel.

The X32 console allows for many different kinds of output signal paths, and this screen is where these output paths are assigned to an actual physical rear panel output so that the signal path can be patched to their eventual destination (such as the front-of-house PA speakers or a powered stage monitor).

To assign the various output paths to the rear panel XLR outputs, perform the following steps:

1. Adjust the 1st encoder to select which of the 16 rear panel analog outs you wish to assign an output signal path to.

2. Adjust the 3rd encoder to select an output path “category”. These categories include:

  • Off
  • Main (LRC) Mix
  • Mix Bus Outputs
  • Matrix Outputs
  • Direct Outs
  • Monitor

3. Adjust the 4th encoder to select a specific output path, including:

  • Off
  • Main L
  • Main R
  • Main C/M
  • Any of the 16 Mix Outputs
  • Any of the 6 matrix outputs
  • Any of the 32 direct outputs
  • Any of the 8 Auxiliary Outputs
  • Any of the FX Direct Outputs
  • Monitor L
  • Monitor R
  • Talkback

4. Tap the 4th encoder to assign the selected output path, completing the process.

5. Adjust the 5th encoder to select the signal tap point for the output assignment. This determines where in the audio signal path the source is “tapped” as it is sent to the physical rear panel output. The available signal tap points include:

  • Input
  • Pre-EQ
  • Pre-Fader
  • Post-Fader

6. Tap the 5th encoder to assign the selected signal tap point.

7. Adjust the 6th encoder to adjust the amount of digital line delay applied to the output path as it is sent to the rear-panel physical output. As the amount of delay is adjusted, the current delay time is displayed in three different units of measurement: Feet, Meters, and Milliseconds.

8. Tap the 6th encoder to toggle delay on/off. The “delay” label illuminates when the delay is inserted into the signal path.

TIP: Applying a delay to an output signal is typically done when the console is used in a “multi-zone” P.A. speaker setup, where some PA speakers are located near the stage and a second set of speakers are located further back within the audience. By applying an appropriate amount of delay only to the speakers located near the stage, the audience hears the audio from the closer/further speakers at the same time, insuring maximum time-alignment and sound quality. The console assumes an operating temperature of 20°C/68°F when calculating the delay times.


Routing Screen: Aux Out Tab

The route screen’s aux out tab allows the user to patch an internal signal path (such as a mix output used as an effects send) to the 6 separate ¼"/RCA auxiliary outputs.

Since these six outputs can have a wide variety of signal paths assigned to them, they can be used for a wide variety of tasks, such as:

1. Feeding an external effects processor when the internal effects are insufficient

2. Patching a specific console signal path into an outboard recorder

3. Feeding the analog or digital audio inputs of a nearby video recorder To make an assignment as described above, perform the following steps:

4. Adjust the 1st encoder to select which auxiliary outputs to assign a source for. Choices include:

  • Aux Out 1
  • Aux Out 2
  • Aux Out 3
  • Aux Out 4
  • Aux Out 5
  • Aux Out 6
  • AES/EBU (Digital) Out L
  • AES/EBU (Digital) Out R

5. Adjust the 3rd encoder to select for coarse range

  • Insert
  • Main (LRC)
  • Mix Bus
  • Matrix
  • Direct Out
  • Monitor

6. Adjust 4th encoder to select specific signal path to feed the selected physical output. Choices include:

  • Insert Point
  • Main L
  • Main R
  • Main C/M
  • Any of the 16 Mix Outputs
  • Any of the 6 matrix outputs
  • Any of the 32 direct outputs
  • Any of the 8 Auxiliary Outputs
  • Any of the FX Direct Outputs
  • Monitor L
  • Monitor R
  • Talkback

7. Tap the 4th encoder to assign the selected output path, completing the process.

8. Adjust the 5th encoder to select the signal tap point for the output assignment. Choices include:

  • Input
  • Pre-EQ
  • Pre-Fader
  • Post-Fader

9. Tap the 5th encoder to complete the signal tap point assignment.


Routing Screen: P16 Tab

The routing screen’s P16 tab allows the user to route various console signal paths to the rear panel P16 Ultranet output. The Ultranet output allows for 16 channels of audio to be sent, in digital form, to various accessories such as a personal monitoring distribution box.

Using the P16 routing screen, the user can configure the P16 output to carry not only the main LR mix, but also various audio “stems” of program material sources from a bus send mix, such as a stereo drum mix, stereo keyboards, guitars, bass, vocals, etc. Musicians on stage would then be free to each craft their own personal mix of these musical stems, all delivered from the FOH position to stage over a single Ethernet cable.

To select which audio signals are sent to the P16 bus, perform the following steps:

1. Adjust the 1st encoder to select which of the 16 channels in the P16 bus you wish to select an audio source for.

2. Adjust the 3rd encoder to select a category of audio source to send to the currently selected P16 channel. These categories include:

  • Insert
  • Main (LRC)
  • Mix Bus
  • Matrix
  • Direct Out
  • Monitor

3. Adjust the 4th encoder to select which specific signal path to feed to the currently selected P16 output. Choices include:

  • Off
  • Main L
  • Main R
  • Main C/M
  • Any of the 16 Mix Outputs
  • Any of the 6 matrix outputs
  • Any of the 32 direct outputs
  • Any of the 8 Auxiliary Outputs
  • Any of the FX Direct Outputs
  • Monitor L
  • Monitor R
  • Talkback

4. Tap the 4th encoder to assign the selected output path, completing the process.

5. Adjust the 5th encoder to select the signal tap point for the output assignment. This determines where in the audio signal path the source is “tapped” as it is sent to the P16 output. The available signal tap points include:

  • Input
  • Pre-EQ
  • Pre-Fader
  • Post-Fader

6. Tap the 5th encoder to complete the signal tap point assignment.


Routing Screen: Card Output Tab:

The routing screen’s card tab allows the user to patch various signal paths to the physical inputs and outputs of the X-USB card. The X-USB’s signal path provides 32 channels of inputs and 32 channels of outputs. The 32 card inputs can be used as alternate sources for the two input fader layers, switchable in banks of 8.

To assign an output path to the option card, perform the following steps:

1. Adjust the 1st encoder to select which 8-channel output path to send to the first 8 outputs of the card. Choices include:

  • Local 1-8
  • Local 9-16
  • Local 17-24
  • Local 25-32
  • AES50-A 1-8
  • AES50-A 9-16
  • AES50-A 17-24
  • AES50-A 25-32
  • AES50-A 33-40
  • AES50-A 41-48
  • AES50-B 1-8
  • AES50-B 9-16
  • AES50-B 17-24
  • AES50-B 25-32
  • AES50-B 33-40
  • AES50-B 41-48
  • Card 1-8
  • Card 9-16
  • Card 17-24
  • Card 25-32
  • Out 1-8
  • Out 9-16
  • P16 1-8
  • P16 9-16
  • Aux 1-6/Mon

2. Tap the 1st encoder to assign the selected output path, completing the process.

3. Repeat the process with encoders 2-4 to select output paths for the other 24 channels of card outputs.


Routing Screen: AES50-A and AES50-B Tabs:

The routing screen’s AES50-A and AES50-B tabs allow the user to patch various console output paths to the outputs of the dual AES50 connectors. These AES50 connectors can feed other AES50 equipped devices such as a digital stagebox or standalone multi-track recorder.

The console contains two separate AES50 connectors, an “A” connector and a “B” connector. These dual connectors allow for an increased level of flexibility in networking the console with various AES50 based equipment.

Each of the two AES50 screens contains the same following sets of parameters that can be adjusted. To assign various console signal paths to the AES50 connectors, perform the following steps:

1. Adjust the 1st encoder to select an 8-channel signal path that will be sent to the first 8 channels of the AES50 connectors output. Choices include:

  • Local 1-8
  • Local 9-16
  • Local 17-24
  • Local 25-32
  • ES50-A 1-8
  • AES50-A 9-16
  • AES50-A 17-24
  • AES50-A 25-32
  • AES50-A 33-40
  • AES50-A 41-48
  • AES50-B 1-8
  • AES50-B 9-16
  • AES50-B 17-24
  • AES50-B 25-32
  • AES50-B 33-40
  • AES50-B 41-48
  • Card 1-8
  • Card 9-16
  • Card 17-24
  • Card 25-32
  • Out 1-8
  • Out 9-16
  • P16 1-8
  • P16 9-16
  • Aux 1-6/Mon

2. Tap the 1st encoder to connect the currently selected signal path to the AES50 pathway.

3. Repeat the above process for the other five sets of 8-channel AES50 outputs. The AES50-B tab works exactly the same as the AES50-A screen, but instead selects sources sent to the output of the console’s AES50-B connector.